Skip to main contentWe build with intention. Every feature, every design decision, and every line of code should serve the people who use Edzo.
Start with the problem
Before building anything, we make sure we understand the problem clearly. What is the teacher trying to do? What’s getting in their way? Is this a real pain point or a nice-to-have?
We talk to teachers, observe how people use the product, and look at support conversations to find where the real friction is.
Ship and iterate
We prefer shipping something useful quickly and improving it based on real feedback over spending months perfecting something in isolation. Real classrooms are the best testing ground.
That said, we don’t ship things that are broken or confusing. There’s a difference between “early and iterative” and “unfinished.”
Quality matters
We care about the details. Clean interfaces, fast load times, reliable performance, thoughtful interactions. These all contribute to trust. Teachers and learners shouldn’t have to fight the tool to get things done.
Accessibility by default
We design for all learners from the start. Semantic HTML, keyboard navigation, screen reader support, proper color contrast. These are part of how we build from day one.
Security and privacy
When children use our product, security and privacy aren’t features. They’re requirements. We collect only what’s necessary, encrypt data in transit and at rest, and make privacy-conscious decisions at every stage of development.
Stay close to customers
The best products are built by teams that stay close to their users. Support conversations, usage data, and direct teacher feedback all inform what we build next.
Every degree of separation from the user is an invitation to build the wrong thing.